Oculus Rift presented the first customer version for Q1 2016

StepInto

We found some details from Oculus Rift blog. Here what they say:

The Rift delivers on the promise of consumer virtual reality and next-generation VR gaming. The Rift uses custom display and optics technology designed specifically for VR featuring two AMOLED displays with low-persistence. The technology enables incredible visual clarity as you explore virtual worlds with the Rift.

The headset is tracked by our IR LED constellation tracking system for precise, low latency 360-degree orientation and position tracking.

BAckOCulus

Integrated VR Audio

Audio is a critical component to achieving and amplifying presence. The Rift features an integrated VR audio system designed to convince your ears that you’re truly there. The integrated headphones are also removable in case you want to use your own.

It also incorporates a high quality internal microphone for social experiences.

OculusFinal

 

Ergonomics and Design

We’re incredibly excited for you to try the Rift’s new design — we’ve been refining it over the last few years.

The Rift has an advanced ergonomic design improves the headset’s overall balance and stability. This strap architecture offloads the overall weight, allowing the Rift to rest comfortably.

It’s as easy to put as slipping on a baseball cap. Once you’re in, simply adjust the straps to fit you.

PlayMode

 

Further, we’ve included a mechanism that allows you to adjust the distance between the lenses for the most comfortable visual experience. You can also remove the facial interface to replace the soft foam, and we’ve improved the form factor to better accommodate glasses.

Wireless Xbox One included with every Rift

We’ve been working closely with developers to understand what they need from the Rift since the earliest days at Oculus.

Joysticks

Developers wanted an input device that was robust and versatile enough to enable next-generation games and experiences in this first generation of VR. As a result of that collaboration, we’ve decided to incorporate one of the best gamepads available, a wireless Xbox One controller, with every Rift.

The Xbox controller is a key part of the broader VR input puzzle. For example, it’s the absolute best way to play games like Lucky’s Tale, EVE: Valkyrie, and Edge of Nowhere.

…but what about new genres and categories of games that require a different set of inputs?

Introducing Oculus Touch

We see VR input evolving and coming in different forms depending on the experience you want to have in virtual reality.

JoysticHandling

While the Xbox controller is great for many games and genres, we want an input device that lets you to reach out and interact with objects in VR naturally.

We’re excited to introduce Oculus Touch!

The Platform

 

More Details – OFFICIAL Website .

 

Share

Leave a Reply